local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 155004020
L1_1 = {}
L2_1 = {}
L2_1.config_id = 20007
L2_1.monster_id = 20011001
L3_1 = {}
L3_1.x = 85.45
L3_1.y = 199.42
L3_1.z = 1328.827
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 275.008
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 20008
L3_1.monster_id = 20011001
L4_1 = {}
L4_1.x = 83.246
L4_1.y = 199.42
L4_1.z = 1324.119
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 325.967
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 20009
L4_1.monster_id = 20011101
L5_1 = {}
L5_1.x = 90.868
L5_1.y = 199.42
L5_1.z = 1330.522
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 280.283
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 20010
L5_1.monster_id = 20011101
L6_1 = {}
L6_1.x = 87.513
L6_1.y = 199.438
L6_1.z = 1321.41
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 296.494
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 20006
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 87.815
L3_1.y = 199.549
L3_1.z = 1325.065
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.101
L3_1.y = 262.702
L3_1.z = 5.486
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1020005
L2_1.name = "ANY_MONSTER_DIE_20005"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_20005"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_20005"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 20001
L3_1.monster_id = 24020201
L4_1 = {}
L4_1.x = 76.182
L4_1.y = 202.895
L4_1.z = 1322.858
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L3_1.pose_id = 101
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 20002
L4_1.monster_id = 24020201
L5_1 = {}
L5_1.x = 94.977
L5_1.y = 199.42
L5_1.z = 1327.311
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L4_1.pose_id = 101
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 20003
L5_1.monster_id = 24020201
L6_1 = {}
L6_1.x = 84.759
L6_1.y = 199.556
L6_1.z = 1320.361
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L5_1.pose_id = 101
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 20004
L6_1.monster_id = 24020201
L7_1 = {}
L7_1.x = 85.351
L7_1.y = 199.42
L7_1.z = 1330.766
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L6_1.pose_id = 101
L6_1.area_id = 200
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 20007
L5_1 = 20008
L6_1 = 20009
L7_1 = 20010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 20006
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_20005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCountByGroupId
  L3_2 = A0_2
  L4_2 = 155004020
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_20005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 20006
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_20005 = L1_1
